Struct hyper::client::pool::PooledStream
[-] [+]
[src]
pub struct PooledStream<S> {
// some fields omitted
}A Stream that will try to be returned to the Pool when dropped.
pub struct PooledStream<S> {
// some fields omitted
}A Stream that will try to be returned to the Pool when dropped.
impl<S: NetworkStream> Read for PooledStream<S>fn read(&mut self, buf: &mut [u8]) -> Result<usize>fn read_to_end(&mut self, buf: &mut Vec<u8>) -> Result<usize, Error>fn read_to_string(&mut self, buf: &mut String) -> Result<usize, Error>fn by_ref(&mut self) -> &mut Selffn bytes(self) -> Bytes<Self>fn chars(self) -> Chars<Self>fn chain<R>(self, next: R) -> Chain<Self, R> where R: Readfn take(self, limit: u64) -> Take<Self>fn tee<W>(self, out: W) -> Tee<Self, W> where W: Writeimpl<S: NetworkStream> Write for PooledStream<S>fn write(&mut self, buf: &[u8]) -> Result<usize>fn flush(&mut self) -> Result<()>fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>fn write_fmt(&mut self, fmt: Arguments) -> Result<(), Error>fn by_ref(&mut self) -> &mut Selffn broadcast<W>(self, other: W) -> Broadcast<Self, W> where W: Writeimpl<S: NetworkStream> NetworkStream for PooledStream<S>impl<S> Drop for PooledStream<S>fn drop(&mut self)
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